Vallaki encounters. The 12 Bandits are off searching for Arabelle and don't return until she is found or dies. This quick video was made for "Curse of Strahd: Twice Bitten," r/CurseOfStrahd 's official RAW campaign run by me and played by six CoS DMs. Aug 25, 2023 · Vallaki can be defined in three states, separated by two major events. Encounters on the Road With all the travel your players will be doing, random encounters should have a heavy presence in your campaign. The Journey to Vallaki. Jun 18, 2017 · What’s next is a list of extra encounters the party can come across while they go from place to place. You can catch it live every Izek and the Baron run a pretty tight ship so I would assume the usual cutpurse and ruffians are pretty rare. Hopefully, this guide will help you wrap your brain around its many moving parts, and make it a far more manageable part of your session preparation. In that situation you’re describing an order events if they’re 50% they've got some prisoners (1d4 commoners) to be sacrificed for the devils they adore. There is Vallaki in the Status Quo (the way it’s been for years), which ends with the Festival of the Blazing Sun. Every citizen is required to help put up and take down the decorations. An in-depth guide to the areas described in Chapter 2 of Curse of Strahd, with new narrator text, variants, and encounters. This is because of its reenforcements for when attacks occur. I'll definitely be using some of these in my games! The document appears to be a guide for running the Curse of Strahd campaign, focusing on different regions of Barovia and providing details on encounters, landmarks, and phenomena that may occur in each region. Luvash is drunk, and has disadvantage on attack / ability rolls. This is really well thought out, and handles a number of things I wrestled with: how to use the black carriage location J early in the game, how to handle small barovia travel times, using some of Dragna’s encounters and random encounters, etc. The adventurers face an encounter with werewolves at Tser Falls, "wolfsbane tests" among the Vistani, a rusalka at Lake Zarovich and more. Describe the door as being unusually heavy. There's no getting around it - Vallaki is a terrifying beast to tackle. Apr 26, 2018 · The party takes a shipment of wine from the Wizards of Wine to their brother the innkeeper in Vallaki, while promising to request that the brother visit the winery, in the hopes of reconciling with the patriarch. Thank you for this! I love using random encounters to add color and life to my descriptions. While on the road, the party meets Samael, who is at that time, beset by undead. If encountered at night, they're performing the sacrifice at a crude stone altar. They might be connected with the cult in Vallaki, and if interrogated might give some clues about it. The road from Barovia to Vallaki especially is long enough that you're quite likely to max out your random encounters for the day (the 12 hours of daytime travel, that is). Every 5 days there is a new festival. . I made an adaptation of John Carpenter's 1980 nautical horror film, "The Fog" set in a fishing village across the lake from vallaki, with a couple of vallaki plot hooks. Everyone that enters must register their weapons at the gate. It includes sections on Svalich Wood, the Barovian Basin, Ravenloft Moors, Vallaki Valley, and more, giving Dungeon Masters resources to incorporate location-based elements into their game. Outsiders are encouraged to help but, isn't necessary. Two questions for you: For your #8 above, Tser Falls is before the gates and such. Some of them are battle encounters, others are just strange finding and a few of them include Count Strahd. Are any believable combat leaning random encounters that I can add to Vallaki to satiate their thirst for blood and still maintain that it's a "safe place"? Areas of Barovia. mcs bimju khceq dscdtt mfrdrh hhlqpk qrdcb dyeiehb ctww xfcj
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